“Skill/魔法/流星”的版本间的差异

来自洛奇百科 Mabinogi WIKI - 永夜星辰LongNight
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(替换文字 - 「! Load Time」替换为「! 施法时间」)
细节
第9行: 第9行:
 
[[File:Meteor Strike Fire.png|thumb|Fire leftover from impact.]]
 
[[File:Meteor Strike Fire.png|thumb|Fire leftover from impact.]]
 
[[File:Meteor Strike Start-Up.png|thumb|Meteor Strike on start-up.|250px]]
 
[[File:Meteor Strike Start-Up.png|thumb|Meteor Strike on start-up.|250px]]
*Requires a [[Staves List|Staff]] to use.
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* 必须装备法杖才能使用。
*Summons a large meteor over a designated area, creating an explosion as it crashes into the ground. The meteor leaves flames in its wake, damaging enemies that walk over it.
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* 漂流 或 热气球 时不能使用。
**Enemies can run out of the fire to avoid damage so long as they stay out of it.
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* 游戏设置减少特效时,会导致燃烧,爆炸等效果隐藏。
**Meteor Strike can be cast over boundaries, buildings, and walls as long as there is a target in the designated area while within its range.
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*When casting, a magical circle will appear beneath the user. When it is done loading, a red targeting circle will appear on the ground beneath the mouse cursor, allowing the user to designate the location.
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**To target a specific monster directly, simply Left Alt + Left Click or use Ctrl Targeting and target the desired monster.
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***Doing so will aim for the center of its hitbox in its last position.
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*After launching the spell, the sky will temporarily become cloudy until the meteor lands. A white flash will also occur when the meteor lands, affecting every player within the area regardless of their distance from the meteor.
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*The skill will continue to drain the user's [[mana]] after loading until the meteor has been launched.
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*Ignores [[Magic Protection]] when calculating critical rate.
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*The skill damages enemies through 3 means:
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**Physical and magical damage through the impact.
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***Both the physical and magical damage through impact are calculated and displayed as one value.
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***Impact damage ignores [[Heavy Stander]] and [[Mana Deflector]], but not [[Invulnerability]].
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***Impact damage is affected by [[Magic Attack]].
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**Ranged damage through the fire.
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***Unlike other damage over time effects such as [[Poison Attack]] or [[Mirage Missile]], residual damage can lower a target's HP past 0 and can kill.
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***Like other damage over time effects, residual damage bypasses Invulnerability.
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***Residual damage is affected by the target's [[Natural Shield (Monster)|Natural Shield]].
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***Residual damage is based on the skill's rank and cannot be increased.
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***The flames linger around for 10 seconds.
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*Can not be used while [[Rafting]] or [[Hot-Air Ballooning]].
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*Enabling [[Options Dialog#Performance|Mini Effects]] causes the casting effects, the meteor, the explosion, and the leftover flames to become invisible.
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==总结==
 
==总结==

2014年1月9日 (四) 18:50的版本

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